Move over Red Dead Redemption 2—when GTA 6 finally launches in 2040 (sarcasm… we’re hoping… seriously, we’re still hoping), it might just take the crown as the most realistic open-world game ever made.
Look, it’s not here yet. We’ve been waiting since the dawn of time (or at least since GTA V was re-released for the 14th time). But if even half of what Rockstar is teasing makes it into the final build, GTA 6 won’t just be a game—it’ll be a simulation so lifelike you might forget you’re not in it.
So let’s break down why this thing is shaping up to be next-level real, assuming it doesn’t get delayed into the PlayStation 7 era.
Enhanced AI: NPCs With Actual Brains
The days of NPCs walking into walls or screaming after a bump on the sidewalk might finally be behind us. In GTA 6, NPCs are expected to react with terrifying intelligence and that could completely redefine how we interact with the world.
We’re talking survival instincts, not scripted lines. Imagine robbing a store and seeing the clerk actually bargain for their life. Picture a kidnapping gone wrong, where the hostage doesn’t just sit quietly—they try to escape, lie to you, manipulate you, or even turn on you. How far would an NPC go to survive? How desperate would they get?
But it’s not all fear-based realism, some of it could be social. Threaten the wrong person, and sure, they might run. But what if someone else respects it? What if a bystander sees you flexing power and decides to join you instead of running? In GTA 6, it’s not a stretch to imagine pedestrians shifting allegiance in real time, forming gangs, or helping you escape based on how you play.
And let’s talk gunplay. In previous GTA games, using a silencer just meant less heat. But what if gun volume affects your reputation? Imagine rolling through a rival block with an unsuppressed weapon and making so much noise that random civilians either scatter—or start fighting with you. That’s the kind of dynamic chaos we’re hoping for.
If Rockstar pulls this off, it won’t feel like you’re playing in a world of NPCs—it’ll feel like a world full of people.
Dynamic Weather: Bring an Umbrella… Seriously
From light rain to full-on floods, GTA 6’s weather system will do more than look pretty, it’ll affect your driving, NPC behavior, and maybe even your ability to rob a bank mid-thunderstorm.
Storms and environmental changes are expected to feel real, with actual consequences on gameplay. That’s not just visual polish, rather that’s immersive chaos.
Just like real life, storms play a role in annoying us and limiting what we can do.
Detailed Environments: Lick-the-Screen-Level Graphics
The world of GTA 6 is shaping up to be jaw-dropping. We’re talking ultra-detailed textures, hyper-real lighting, and deeply interactive settings.
Expect neighborhoods that feel lived-in, clubs that feel grimy, and back alleys you probably shouldn’t walk through alone… unless you’re packing heat. And you might be given its GTA 6.
The graphics are literally insane.
Vehicle Customization Gets Deep
This is GTA. Its’ all about those cars.
Tuning cars in GTA 6 is shaping up to be more than a quick respray at Los Santos Customs. Players will reportedly be able to customize interiors, performance, and visual features with a lot more control than ever before. But what really has people talking is the potential for liveries and decals to evolve beyond pre-set options.
While early leaks suggested some vehicles might “unlock” or appear as new discoveries, that’s likely just the game displaying them as found—not an actual mechanic for discovering new designs. In reality, what’s exciting is the possibility that Rockstar could take notes from Forza or Midnight Club, giving players the ability to create and customize their own liveries from scratch, rather than being stuck with a few baked-in styles.
If Rockstar really goes down that route, we’re not just talking about car modding—we’re talking about full-on expression. Your ride could actually feel yours, not just in horsepower, but in personality.
You’re not just stealing cars anymore, you’re experiencing them like in real life. We’re talking Lambos with super sick detailed interiors.
So… Is GTA 6 Going to Be “Too Real”?
Um, heck no.
If this game ever launches, it will set the bar for console game realism. And this will inevitably mean more and more games that are hyper realistic. We’re entering a new, crazy gaming phase.
If Rockstar delivers on even half of this list, we’re not just talking about the most anticipated game of all time; we’re talking about a milestone in virtual realism.
Now they just need to, you know… release it.